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Crash on StackWalker::GetCurrentCallstack when opening a specific project
How to reproduce:1. Open the “IN-68740_repro“ project Expected result: The project opensActual result: The Editor crashes Reproducib... Read more
Game view toolbar buttons can't be toggled when playing maximized
Game view toolbar buttons can't be toggled when playing maximized. They can be toggled when mode is focused or unfocused. Reproducib... Read more
Planes are offset when using XRPlaneSubsystem
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Simulation environment does not appear
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
GameObject is not visible when the Material Alpha Clipping is enabled an...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the “Bear... Read more
Crash on InternalCreatePipeline() when rendering the scene on a specific...
Reproduction steps:1. Open the attached project "CrashRepro"2. Click on the Game view window tab Expected result: Project opensActua... Read more
A customized "Package.appxmanifest" is overwritten when building the pro...
How to reproduce:1. Open the attached project "AppXPackageRepro.zip"2. Build the project for UWP in the "WindowsStoreApp" folder3. O... Read more
Crash on il2cpp::vm::Runtime::InvokeWithThrow in the Player when "System...
How to reproduce:1. Open the “il2cppAccessViolationCrash” project2. Open the “SampleScene”3. Make sure that the “Scripting Backend” ... Read more
Refresh Token throws an error when activating a Unity License via the Un...
How to reproduce:1. Open the Unity Hub2. Activate a Personal License Expected result: License succesfully activatesActual result: No... Read more
[XR] Low GPU performance with DirectX12 when compared to DirectX11
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleSceneXR.unity” Scene3. Connect the Quest devic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open