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MPPM package "The system cannot find the path specified." Popup window a...
Steps to reproduce:1. Create a new project2. Import MPPM package 1.0.0-pre.23. Open the Multiplayer Play Mode window under "Window &... Read more
A window with an error message is shown when Virtual Players are enabled
How to reproduce:1. Open the “2023.3.0b4_repro“ project2. Select Window → Multiplayer Play Mode3. In the “Multiplayer Play Mode“ win... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon while using Direct3D12 as...
Reproduction steps:1. Open the attached "crash_IN-66281" project2. Observe the crash Reproduced with: 2022.3.20f1Not reproduced with... Read more
VectorImage bounding-box is too small with some shapes
Steps to reproduce: 1. Open the project VectorImageMask 2. Open the test window Tools/VectorImageMaskWindow Actual results: The shap... Read more
[visionOS] Windowed builds Fail when PolySpatial packages are installed ...
How to reproduce:1. Download and open the attached project2. Build the project with PolySpatial and XR disabled in the Player settin... Read more
Vision build crashes with a non-actionable error
How to reproduce:1. Download and open the attached project2. Build and run the project on visionOS3. Observe the crash RequestCreate... Read more
Empty string is returned when using AssetImporter.userData
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test Scene.unity” Scene3. Select the “Test” GameObject... Read more
Nested coroutines get stopped when calling StopCoroutine()
Steps to reproduce:1. Open the attached "bug-stopcoroutine-2022.3.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter ... Read more
[Android] Excessive Z-fighting occurs between two polygons when on Android
Reproduction steps:1. Open the attached project “Zproject”2. Build And Run on Android3. Observe the train GameObject windows Expecte... Read more
”Field type UnityEngine.UIElements.BoundsIntField is not compatible with...
How to reproduce:1. Open the attached “grid.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Set the Inspector window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code