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"Use of GfxDeviceD3D12::UploadTextureSubData2D is forbidden during a ren...
How to reproduce:1. Create a new project2. Make sure DX12 is selected as the Graphics API3. Observe the Console Expected results: No... Read more
UI does not render correctly when switching between scenes with differen...
How to reproduce:1. Open the attached “IN-80875” Project2. Open the “Main Menu” scene and enter Play mode3. From the Main Menu, sele... Read more
UI Toolkit Samples window can't be scrolled horizontally
How to reproduce:1. Create a new Unity project2. Open Window -> UI Toolkit -> Samples3. Open any Section and narrow down the w... Read more
[iOS] Visual Effect Graph is not displayed on some iOS devices
How to reproduce:1. Open the “IN_81043” project2. Build project on the device3. Observe the Player Expected result: Visual Effects v... Read more
Detail Mesh on Terrain randomly appears black when painted with a Brush
Reproduction steps:1. Open the attached “TerrainPainting.zip“ project2. Open the “Test World 2” Scene (Assets > Nature > Scene... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when enabling a GameObjec...
Reproduction Steps:1. Open the attached project “repro-project”2. Open the "Assets/Crash/Crash.unity" scene3. In the Hierarchy find ... Read more
Crash on keywords::LocalKeywordState::IsEnabled when creating a project ...
Reproduction steps:1. Create a new project with the URP 3D Sample Template Expected result: A project is created and openedActual re... Read more
[VisionOS] Input state gets stuck when one hand is performing a Touch an...
How to reproduce:1. Open the attached Project "2024-04-24 PolySpatialBugReplication - TestPinching.zip"2. Build and Run the Scene "T... Read more
Missing documentation page on Custom Render Texture ShaderGraph
As in title, there is no public doc about this feature. Read more
ScrollRect.velocity gets set to 0 when the initial value is set before t...
Reproduction steps:1. Open the attached “rect.zip” project2. Open the “SampleScene” Scene (Assets > Scenes)3. Enter the Play mode... Read more
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