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Setting Collider.enabled to False in Animation does not disable the Coll...
Steps to reproduce:1.Open attached “ColliderAnimation.zip” Unity project2.Open scene “Test"4.Select “Collider Parent” object in Hier... Read more
DelayedAttribute does not work in custom editor if focus is moved away f...
How to reproduce:1. Download attached project file and open "test" Scene2. Enter Play Mode and select GameObject in Hierarchy Window... Read more
PackMan error/crash if there is a comma symbol in the project name
Steps to reproduce: 1) Open Unity and click on 'New' to create a new project2) In the 'Project name' field, write down " Test, " (ma... Read more
Unity Editor Freezes trying to create a null asset with AssetDatabase
How to reproduce:1. Download attached project file and open "main" Scene2. Go to Test -> AssetDatabase (this should open a custom... Read more
Lack of user-visible error when getting TypeLoadException due to unsuppo...
Steps to reproduce: 1. Open attached project2. Open "demo" scene3. Enter play mode Expected result: use of unsupported StructLayout ... Read more
Editor crashes at Transform::ApplyRuntimeToSerializedData when undoing c...
Steps to reproduce for Unity 2017.1 and 2017.2:1. Download 957330_repro.zip and open "test" scene2. Add virtual camera (Cinemachine ... Read more
[Metal] Material looks much darker in preview window than in project win...
To reproduce:1. Open project2. Open material's preview Expected: it should look identically in scene view, project window icon and p... Read more
Crash when calling SceneManager.LoadLevel or SceneManager.LoadLevelAsync
This is a follow up bug on the case that is being discussed in https://forum.unity.com/threads/u5-3-error-symgetsymfromaddr64-getlas... Read more
Setting all boneWeights to 0 makes Renderer Bounds infinite and spams 'A...
Steps to reproduce:1.Open attached “BoneWeights.zip” Unity project2.Open scene “Test"3.Enter Play mode Expected results:Errors are n... Read more
[Metal] Texture preview is not changed when changing mipmapping levels
To reproduce:1. Open project2. Select 'kermit' image3. Change its mipmapping level in texture preview window Expected vs Actual: Tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation