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0
votes
Fixed

[UX] Assemblies which reference 'Moq.dll' are not referenced in Editor w...

Scripting

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Feb 18, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1220959-BrokenOverrides.zip")2. Notice the 'type or namespace name 'Moq' coul... Read more

2
votes
Fixed

A memory leak occurs in Play mode when using Direct3D12 Graphics API

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Jan 03, 2025

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Version/s: 6000.0.33f1, 6000.1.0b1, 6000.2.0a1

How to reproduce:1. Open the “IN-88711_repro“ project2. Open the “SampleScene“ and enter Play mode3. Observe the Console Expected re... Read more

0
votes
Fixed

Failing to create DX11 device on Windows 7

DirectX

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Feb 02, 2017

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Version/s: 5.5.1f1

Reproduction Steps:1- Start Unity in DirectX 11 mode. Expected Result: Editor starts in DirectX 11 mode.Observed Result: Editor star... Read more

1
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using Ping from System.Net...

IL2CPP

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Jul 13, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the attached project ("IN-9999_repro.zip")2. Build And Run Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022... Read more

1
votes
Fixed

[Vulkan] [Android] Visual corruption is visible on some Android devices ...

Vulkan

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May 20, 2024

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Version/s: 2022.3.31f1, 6000.0.3f1, 6000.1.0a7

How to reproduce:1. Open the “IN_76347” project2. In the Build Settings make sure Android platform is selected3. In the “Run Device”... Read more

0
votes
By Design

Raycast made on UI with multiple graphic Raycasters sort strangely when ...

uGUI

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Apr 03, 2020

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Version/s: 2019.2, 2019.2.19f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open user-supplied project ("GraphicRaycaster2019.zip")2. Enter Play mode in the Sample Scene3. Notice the Con... Read more

0
votes
By Design

Screen position starts from around 30,30 instead of 0,0 with mobile devices

Package: Input System

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Apr 12, 2023

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Version/s: 1.5.1

Steps to reproduce: Open the "InputSystem-TestProject" project In File > Build Settings switch to Android Platform Build and Run ... Read more

0
votes
Fixed

Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...

Scripting

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Feb 06, 2017

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Version/s: 5.5.1p1

Reproduction steps:1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip";2. In the Assets, go to the Graphics folder;3... Read more

0
votes
Fixed

IL2CPP builds fail when using Mirror networking package

IL2CPP

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Sep 15, 2020

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Version/s: 2020.2.0a17, 2020.2.0b3

Reproduction steps:1. Open the attached project ("case_1277881-IL2CPP-Mirror-build.zip")2. Try making Standalone IL2CPP build. Expec... Read more

0
votes
Fixed

NetworkAnimator only syncs animations from server to clients not the oth...

Networking

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Apr 23, 2015

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Version/s: 5.1.0b4

Reproduction steps:1. Open the attached project "Project Folder"2. Open the scene "Main"3. Build for windows (haven't tested others)... Read more

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