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”Font face is not created” error is thrown and when closing Font Asset C...
Reproduction steps:1. Create a new project2. Import TMP Essential Resources (Window > TextMeshPro > Import TMP Essential Resou... Read more
Ambient occlusion appears incorrect when character is rendered with a fi...
Reproduction steps:1. Open the attached “IN-113002” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe th... Read more
Crash with multiple stack traces when increasing the Terrain Detail Inst...
How to reproduce:1. Open the attached “IN-110483.zip” project2. Open the “SampleScene”3. In the Hierarchy window, select the “Terrai... Read more
Custom Render Texture text in Shader Graph’s Graph Inspector’s Active Ta...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Unlit Shader Graph (Assets > Create &... Read more
Crash on UI::Canvas::UpdateEventIndexesRecursive when a script modifies ...
How to reproduce:1. Open the attached “IN-115489” project with the command line argument “-debugallocator”2. Open the “SampleScene”3... Read more
Crash on 'purecall' when maximizing the Game view window in Play mode wi...
How to reproduce:1. Open the attached “IN-113004” project2. Enter Play mode3. Maximize the Game view window using the 3 dots in the ... Read more
About Unity window has huge blank spaces between elements on first open
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the About Unity window (Unity > About Unity) ... Read more
Crash on mecanim::animation::ValuesFromClip when clicking on a State Tra...
How to reproduce:1. Open the attached “IN-114224” project2. Open the Assets folder in the Project Window3. Open the “HitEffectMouth”... Read more
Crash on mono_traverse_object_internal when opening a Prefab while in Pl...
How to reproduce:1. Open the attached “IN-107852” project2. Open the “MainScene“3. Enter Play mode4. Navigate to Assets > Prefabs... Read more
"Cascade Shadow atlasing has failed" errors are spammed when two Directi...
How to reproduce:1. Open the attached project "ShadowAtlasing"2. Open the "OutdoorsScene" scene3. In the Hierarchy, select the "Dire... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used