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Search: "Labels" and "Tags" icons don't look neat
Steps to reproduce: Create a project Go to "Window" -> "Search" -> "New Window" Click "Toggle Query Builder Mode" Expand its l... Read more
[URP] The Blur effect is applied regardless of the distance when Depth O...
How to reproduce: Open the project "IN-66130_UntoDreamsProto" Open the “Proto-BasicCombat” scene Enter Play mode Observe the Game wi... Read more
[Error] Undoing added list element in prefab throws an error: Serialized...
Steps to reproduce: # Download and open the attached project {}Serialized List Undo Error.zip{}. Open the SampleScene. Open the Game... Read more
Artifacts are visible on meshes when Triplanar normal sampling is used
Reproduction steps:1. Open the attached “UnityBugTriplanarUVScaling.zip” project2. Open the “OutdoorsScene” Scene3. Observe the “cub... Read more
"Localize String Event" Component's "Local Variables" have empty values ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene“ Scene3. In the Hierarchy window, select “... Read more
ArgumentOutOfRangeException exception is thrown when there are Activatio...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test1Scene“ Scene3. Enter The Play Mode4. Observe the ... Read more
Blend Tree data remains in the Animator Controller when the Motion prope...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AnimatorController“ Animator Controller3. Select the “Blend... Read more
”connectedAnchor” is set to 0 when setting “FixedJoint.autoConfigureConn...
How to reproduce:1. Open the user’s attached “FixedJoint.zip” project2. Enter Play Mode3. Observe the 2nd debug text in the Console ... Read more
The Editor is stuck at "Importing assets" and "Reloading Domain" when op...
How to reproduce:Open the attached project "SampleProject-3.zip" Expected results: Project opensActual results: The Editor is stuck ... Read more
UI Toolkit's Buttons don't fully expand when placed inside ToggleButtonG...
Reproduction steps:1. Open the attached “Tanks_Complete.zip” project2. Open the “MainDemo” Scene3. Select the “PlayManager” GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject