Search Issue Tracker
Search will index asset while in playmode
Open Search Window (Ctrl + K) Open the Progress Window. Menu Window -> General -> Progress Go into playmode Create a new asset... Read more
Fully immersive apps for visionos always emit audio from grey window and...
1. Launch any fully immersive app with audio on a visionOS device 2. Any audio played through Unity's built-in audio system (or 3rd ... Read more
"FormatException: The input is not a valid Base-64 string" is thrown whe...
How to reproduce:1. Open the attached project "WSASettingsIssue.zip"2. Click Debug>Set Device portal username3. Open File>Buil... Read more
Time.timeSinceLevelLoad is inaccurate when the framerate is very low
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Console window (Window > General > Console)3. Enter Play... Read more
"NullReferenceException" is thrown when a Scene is loaded additively
How to reproduce:1. Open the attached project "DeleteMe1.zip"2. Open File>Build Settings…3. Enable Development Build4. Build And ... Read more
"Shader warning in 'PathTracingMain'" is thrown when creating project us...
How to reproduce:1. Create a new Unity project using 3D (HDRP) Template2. Wait for the project to load3. Observe the Console window ... Read more
DBuffer decals broken on Mac
Steps to reproduce Download the 2023.3 beta Open the URP Sample Project Expected: The terminal loads and looks normalActual: Everyth... Read more
Crash on D3D12DeviceState::Transition when opening a Scene
Reproduction steps:1. Open the attached "crash_IN-61879.zip" project2. Open the “/Assets/OutdoorsScene.unity”3. Observe the crash Re... Read more
Muse Sprite and Texture Generator windows are dirtied without changes
Steps to reproduce:1. Open Muse Sprite or Texture Generator2. Close it3. Observe "Unsaved Changes Detected" window Expected result: ... Read more
Expanding trained style's versions makes UI elements overlap
Steps to reproduce:1. Open Style Trainer2. Generate a new style3. When generation is completed, resize the window so that Version 10... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument