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14
votes
Fixed

[TMP][Android] Writing text or adding more emojis after an emoji in the ...

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May 23, 2024

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Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.3f1, 7000.0.0a1

How to reproduce: 1. Open the “IN_76747” project 2. Open the “SampleScene” 3. In the Build Settings add opened scene and in the ... Read more

19
votes
Fixed

[URP] After enabling URP Dynamic Resolution the Game View is not rendered

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Mar 07, 2023

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Version/s: 2022.1.0b1, 2022.3.8f1, 2023.1.18f1, 2023.2.0a6

Steps to reproduce: # Download attached project and open in Unity # Open scene SampleScene # Make sure the Game View is active... Read more

26
votes
Duplicate

[Android] Unity Ad return app to Lock screen

Ads

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Sep 28, 2020

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Version/s: 2019.4, 2019.4.10f1, 2021.1

How to reproduce: 1. Open the attached "UnityAdsBug.zip" project 2. Build and run it on an Android device 3. Press on the button in ... Read more

13
votes
Won't Fix

[Android] Split-binary AAB file fails to load data from the Streaming As...

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Oct 17, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. In Edit > Project Settings > Player Settings... Read more

15
votes
Fixed

[URP] Objects are not visible in the Game view when Decal Features Rende...

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Mar 06, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 2023.3.0b10, 7000.0.0a1

How to reproduce: 1. Open the attached project "DecalBugDepthPriming.zip" 2. Select Assets/Settings/URP-HighFidelity-Renderer.asse... Read more

51
votes
Fixed

Crash in CollectManagedImportDependencyGetters inside OpenScene in batch...

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Aug 02, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15, 6000.0.0b11, 7000.0.0a1

Every time this project tries to run its build script from inside Jenkins on 2022.3.0+, it crashes with the below callstack. It upgr... Read more

46
votes
Fixed

[Android] Loading assets from AssetBundles takes significantly more time...

Mobile

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May 10, 2019

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Version/s: 2018.3.14f1, 2018.4, 2019.1, 2019.2, 2019.3

Repro steps: 1. Download "repro_1153358_1930a1" from the link below 2. Switch build target to Android and make sure that "Build App ... Read more

18
votes
Fixed

[Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added o...

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May 03, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.0b16, 6000.1.0a7, 7000.0.0a1

How to reproduce: 1. Open the “IN_74879” project 2. Open the “SampleScene” 3. In the Build Settings make sure the Android Platfor... Read more

19
votes
Fixed

[iOS][Android] AR Foundation project crashes when having more than one A...

Package: ARExtensions

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Oct 20, 2018

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Version/s: 1.0.0-preview.5

Steps: 1. Build and Run user's attached project for iOS or Android 2. In Player, press ARScene1, Back, ARScene2, Back Expected: ga... Read more

12
votes
Active

Part of memory usage is shown as "Unknown" in the Memory Profiler when t...

Package: Memory Profiler

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Aug 05, 2024

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Version/s: 1.1.0

How to reproduce: 1. Open a new project 2. Make sure the Memory Profiler package is added (WIndow → Package Manager) 3. Open the ... Read more

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