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[iOS][Android] AR Foundation project crashes when having more than one A...
Steps: 1. Build and Run user's attached project for iOS or Android 2. In Player, press ARScene1, Back, ARScene2, Back Expected: ga... Read more
[WebGL] Normal maps are inverted when loading a scene asynchronously usi...
How to reproduce: 1. Open the "LoaderScene" in the attached "NormalMapIssue" project 2. Make sure Addressables package is installed ... Read more
Oculus Quest 2 build does not work when built with Vulkan
Reproduction steps: 1. Open the user’s attached project 2. Go to Player Settings > Player > Android > Other Settings > Graphics A... Read more
[URP] Preview of Assets do not show in the Project window
How to reproduce: 1. Create a new URP Template project 2. On Project View search "t:Material" 3. Drag the slider on ProjectView to m... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce: 1. Update Android SDK Tools to 25.3.1 - In Mac open Android Studio -> Check for updates and update Android Studi... Read more
[ProBuilder] Unable to select Face/Vertex of the game object when using ...
[ProBuilder] Unable to select Face/Vertex of the game object when using PB toolbar. Face(s)/vertice(s) are not selected when using ... Read more
[URP][OpenGL] CommandBuffer: built-in render texture type 3 not found wh...
*Steps to reproduce:* 1. Create a new URP 3D template project 2. Focus the Game view 3. Observe the Console *Actual re... Read more
Immutable Package errors are thrown when selecting a Prefab containing C...
How to reproduce: 1. Create a new URP or HDRP project 2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> Prefabs ->... Read more
Build is launched in the wrong Display when Main Display is changed
Reproduction steps: 1. Open the attached project "Display test" 2. Check your Display settings 3. Build and Run project 4. Notice th... Read more
[Android] Application.Quit and Application.Unload crashes the app on sev...
How to reproduce: 1. Open the attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run on device 4. Press Q... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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