Search Issue Tracker
TextMeshPro just one line is allowed in the Input Field if the Line Limi...
How to reproduce:1. Open the user’s attached “IN-61685_MultiLineBugReportProject.zip” project2. Enter Play Mode3. In the top Input F... Read more
Errors, warnings, and logs appear when adding a color tag to the context...
How to reproduce:1. Open the user’s attached “context-menu-bug-repro.zip” project2. In the Hierarchy window, select “Context Menu Bu... Read more
"requested a region that exceeds the active Render Target sized" is thro...
How to reproduce:1. Open the attached project "Bugs.zip"2. Enter Play Mode3. Left mouse click on the Simulator view window Expected ... Read more
"Screen position out of view frustum (screen pos inf, inf, 0.000000) (Ca...
How to reproduce:1. Open the attached project "Bugs.zip"2. Enter Play Mode Expected results: No errors are thrown in the Console win... Read more
[Documentation] Ray Tracing Getting Started manual out of date
[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/Ray-Tracing-Getting-Started.html] -> Re... Read more
Project Window forgets its search location when the Editor is restarted ...
How to reproduce:1. Open the attached project "Project Window Search Area Bug.zip"2. Search for "new" in the Project window3. Use th... Read more
Unnecessary shader variants caused by the same keyword when declared in ...
How to reproduce:1. Open the attached project "ShaderGraphMixedKeywords.zip"2. Select Assets/Shaders/Simple.shader3. Click on the "C... Read more
androidlib plugins should default to Android
The directories with .androidlib "extension" should by default be marked as compatible only with Android. Repro: Make a folder named... Read more
List items wrongly initialized in the Inspector when values are declared...
How to reproduce:1. Open the attached project "90_develop.zip"2. Select "Test" in the Inspector window3. Add a new Element to the "I... Read more
Shader Editor throws an ArgumentNullException when trying to open a ".sh...
Reproduction steps: 1. Open the user-attached "PhantomPeakArcadeMachines" project2. In the Project window, search "shader"3. Double-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument