Search Issue Tracker
Input Action file is marked as dirty when opening after renaming it
How to reproduce:1. Open the attached “inputs.zip” project2. Open the “New Controls.inputactions” file, add “Action Map” then save t... Read more
Memory Profiler - Bug - <No name> in Graphics (Estimated)
As reported here: https://unity.slack.com/archives/C02TAM0JG9F/p1705645882898359 We look to be showing <no name> in Graphics E... Read more
[Error] Game object with AudioListener and OnAudioFilterRead throws an e...
When using `OnAudioFilterRead` with an `AudioListener`, a null reference error is thrown in the console. Repro Download and open the... Read more
[Android] Editor freezes when opening the Icon section of Player Settings
Reproduction steps:1. Open the attached project "ReproProj"2. Open Player Settings (Edit > Project Settings > Player)3. Select... Read more
SSGI, Ray traced GI, Path traced GI and No-GI doesn't match when using a...
h2. Bug description Our current implementation of SSGI (either Ray traced or ray marched) doesn't match the HDRP Path Tracer neither... Read more
Shader Graph "Save Asset" button is replaced by the small button
How to reproduce:1. Create a new project2. Create any Shader Graph Asset and open it3. Observe the “Save” button in the left upper c... Read more
Scene View Tool Value Textfields have no character limits and lead the E...
How to reproduce:1. Open any Project2. Open Scene View3. In any of the toolbar input fields (grid size, increment snapping...) start... Read more
Addressables' default build script ignores UNITY_SERVER define constant ...
Reproduction steps:1. Open the attached “TestDedicatedServerBuild.zip” project2. Click File > Build Settings…3. Select Dedicated ... Read more
Unity Hub does not reflect installed modules when using the Hub CLI
Reproduction steps:1. Open the Unity Hub2. Install any Editor version with the iOS module3. Open any Terminal4. Run the command "\{p... Read more
Game view has black artifacts when entering the Play Mode in the specifi...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “REPROSCENE” scene3. Enter the Play Mode4. Observe the Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code