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Multiple bug reporters appear on Fatal Error crash
Repro Steps Make a new Unity project and create a new C# script with any name Add line to a void Start() Method UnityEngine.Diagnost... Read more
[Android] GPU FrameTime is obtained incorrectly with too high values in ...
How to reproduce:1. Open the "IN_61657" project2. In the Project Settings make sure OpenGLES3 Graphics API is selected3. In the Buil... Read more
Missing Scripts errors are being logged when running Tests on the Player...
Reproduction steps:1. Open the attached “Repro” project2. Open the Test Runner window (Window > General > Test Runner)3. Press... Read more
Animation Preview window artifacts when selecting a clip using HDRP
Reproduction steps:1. Open the attached “FbxBug” project2. Select the “BoxAniTemp.fbx” Model in the Project window3. Open the Animat... Read more
InitializationOperation does not fail when child operations fail.
The initialization operation should return the state failed if loading locales or preloading failed. See for more info: https://foru... Read more
Slider with randomization on gets pushed out of the window
If you set randomization so that it covers the whole slider, the UI will be pushed outside of the window when making it smaller Repr... Read more
[Android] The video lags/glitches when played on Android
Reproduction steps:1. Open the attached Project “ReproProject”2. Build and run the Project on Android3. Click the “video” button4. O... Read more
TextMeshPro just one line is allowed in the Input Field if the Line Limi...
How to reproduce:1. Open the user’s attached “IN-61685_MultiLineBugReportProject.zip” project2. Enter Play Mode3. In the top Input F... Read more
Errors, warnings, and logs appear when adding a color tag to the context...
How to reproduce:1. Open the user’s attached “context-menu-bug-repro.zip” project2. In the Hierarchy window, select “Context Menu Bu... Read more
"requested a region that exceeds the active Render Target sized" is thro...
How to reproduce:1. Open the attached project "Bugs.zip"2. Enter Play Mode3. Left mouse click on the Simulator view window Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled