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[Linux] "Fallback handler could not load library" and/or "DllNotFoundExc...
Reproduction steps:1. Open the attached project “LibdlTest.zip”2. Open “Assets/Scenes/SampleScene.unity” scene3. Click File > Bui... Read more
Particle System flickers when using Noise and Render Mode is set to Stre...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Hierarchy... Read more
ShaderGraph in the Scene View is playing when giving any Mouse Input on ...
How to reproduce: Open the “ScenarioWeek.zip“ project Open the “SampleScene” Give some Mouse Input on the Scene view, or Keyboard In... Read more
Material using a Particle Standard Unlit Shader with Rendering Mode set ...
How to reproduce: 1. Open the “Game Feel.zip“ project2. Observe the Console Expected results: No Console errors are thrownActual res... Read more
[Android][OpenGLES3] "#version 310 es" is defined in compute shader inst...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure OpenGLES3 is used as the Graphics APIs (menu: Edit > Proj... Read more
[Priority_NoRepro] XRDirectInteractor::EvaluateSphereOverlap not using r...
Reporting on behalf of customer. In XRDirectInteractor, line 257 has an apparent copy-paste error (from line 241): m_StayedColliders... Read more
Longer build profile titles are not compatible with the resized window
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select any platform from the list Click the "Add Build Pro... Read more
Motion Blur affects a Terrain when it's Transform position is not zero a...
Reproduction steps: 1. Open the attached “TerrainBug“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mo... Read more
Unknown type: 'Unity.UI.Builder.UnityUIBuilderSelectionMarker' when sett...
After changing Canvas background color and entering playmode, canvas contains text "Unknown type: 'Unity.UI.Builder.UnityUIBuilderSe... Read more
Pressing enter while renaming any field in the UI Builder window makes t...
How to reproduce:1. Create a new Project2. Create a new UI Document (Right-Click in the Project Window -> Create -> UI Toolkit... Read more
All about bugs
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Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open