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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
3
Found in
6000.0.13f1
6000.1.0a7
6000.2.0a1
6000.3.0a1
7000.0.0a1
Issue ID
UUM-77490
Regression
No
[Android] RegisterValueChangedCallback() is not called when IsDelayed is set to true
Reproduction steps:
1. Open the attached project "ReproProj"
2. Switch to Android Platform
3. Build and Run
4. In Player, select the input field
5. Type something
6. Click elsewhere in the Player to focus out of the input field
Expected result: The input field receives the input from the keyboard and changes the value of the text “Label“ on focus out
Actual result: The input field's input is not updated and nothing happens on focus out
Reproducible with: 6000.0.13f1
Could not test with: 2021.3.41f1, 2022.3.40f1 (Android resource linking failed)
Reproducible on:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
iOS (user reported)
Not reproducible on:
Windows 10 Enterprise 21H2
Testing environment: Windows 10 Enterprise 21H2, macOS 14.5 23F79 Darwin 23.5.0 (user reported)
Not reproducible on: No other environment tested
Note:
- Discussions thread: [https://discussions.unity.com/t/textfield-registervaluechangedcallback-doesnt-fire-on-devices-with-isdelayed-set-to-true/1490451]
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ANTONBORODA
Feb 13, 2025 10:17
This issue happens in WebGL too. The "mobile input" field is displayed in a web page, but clicking "ok" does nothing and the field is not updated.