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Fixed in 6000.0.18f1
Fixed in 6000.0.X, 7000.0.0a1, future release
Votes
1
Found in
6000.0.13f1
Issue ID
UUM-77255
Regression
No
Invalid Depth format when RenderGraph and APV enabled with URP
How to reproduce:
1. Open the attached project "URP_Empty_U6_12f1.zip"
2. Dock the Game view window next to the Scene view window
3. Press CTRL+S
Expected results: No errors are thrown
Actual results: "InvalidOperationException: Trying to SetRenderAttachmentDepth on a texture that has a color format R32_SFloat. Use a texture with a depth format instead. (pass 'DrawDepthNormalPrepass' resource '_CameraDepthTexture')." is thrown
Reproducible with: 6000.0.13f1
Could not test with: 2021.3.41f1, 2022.3.40f1 (no Light Probe System)
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
Comments (3)
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unity_uNV1qDJIis9xNQ
Feb 04, 2025 16:32
I Fixed it by Going to porject settings / Graphics / Render Graph / Compatibility Mode (Enabled)
onuralpyilkin
Jan 23, 2025 13:36
I am still having this issue on 6000.0.34. APV and RenderGraph enabled. But it only happens when i press CTRL key on keyboard. It doesn't matter if i pressed on Editor or any other application is in the focus.
afshin_a_1
Dec 21, 2024 02:40
i also have this issue using latest Unity version 6000.0.32
APV enabled with URP