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Fixed in 6000.0.18f1

Fixed in 6000.0.X, 7000.0.0a1, future release

Votes

1

Found in

6000.0.13f1

Issue ID

UUM-77255

Regression

No

Invalid Depth format when RenderGraph and APV enabled with URP

Lighting

-

How to reproduce:
1. Open the attached project "URP_Empty_U6_12f1.zip"
2. Dock the Game view window next to the Scene view window
3. Press CTRL+S

Expected results: No errors are thrown
Actual results: "InvalidOperationException: Trying to SetRenderAttachmentDepth on a texture that has a color format R32_SFloat. Use a texture with a depth format instead. (pass 'DrawDepthNormalPrepass' resource '_CameraDepthTexture')." is thrown

Reproducible with: 6000.0.13f1
Could not test with: 2021.3.41f1, 2022.3.40f1 (no Light Probe System)

Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested

Comments (3)

  1. unity_uNV1qDJIis9xNQ

    Feb 04, 2025 16:32

    I Fixed it by Going to porject settings / Graphics / Render Graph / Compatibility Mode (Enabled)

  2. onuralpyilkin

    Jan 23, 2025 13:36

    I am still having this issue on 6000.0.34. APV and RenderGraph enabled. But it only happens when i press CTRL key on keyboard. It doesn't matter if i pressed on Editor or any other application is in the focus.

  3. afshin_a_1

    Dec 21, 2024 02:40

    i also have this issue using latest Unity version 6000.0.32
    APV enabled with URP

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