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Over 300 warnings are generated on importing the "QuizU - UI Toolkit Sample
How to reproduce:1. Import the "QuizU - UI Toolkit Sample" into the project2. Observe the Console Expected results: No warnings are ... Read more
The shader with the "ComputeWorldSpacePosition" makes wrong patterns in ...
How to reproduce:1. Open the “URPXRMP“ project2. Open the “SampleScene“3. Observe the pattern on the “Sphere“ GameObject4. In the “A... Read more
Freeze when converting Built-in Materials to HDRP on a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Convert all Built-in Materials to HDRP (Edit > Rendering > Mate... Read more
Memory leak in Texture2D.CreateExternalTexture when using D3D11 platform
Reproduction steps:1. Open the “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the Memory Pro... Read more
[Linux] Subsequent code executes after a crash
Reproduction steps:1. Open the attached “BugRepro” project2. Open Project Settings window (Edit > Project Settings)3. Make sure t... Read more
AsyncGPUReadbackRequest.done returns false in editor when game is paused
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
[Android] While in landscape orientation the mobile Input is bigger than...
Steps to reproduce: 1. Open the "InputSystem-TestProject.zip" project 2. Go to File > Build Settings and switch to the Android Pl... Read more
Crash on CameraStackRenderingState::GetImageEffectTexture when opening a...
Reproduction steps:1. Open the attached “ReproProj” project Expected result: The project opensActual result: The Editor crashes Repr... Read more
UI Builders Inspector sometimes scrolls up after removing a Binding
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it Add any Elemen... Read more
Incorrect ZTest when using a Custom Shader for non-Standalone Target Pla...
Reproduction steps:1. Open the attached “RimLightBug.zip“ project2. Make sure that a non-Standalone platform is selected (File > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow