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0
votes
Fixed

[IL2CPP] Failed running UnusedByteCodeStripper when building the project...

Scripting

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Mar 22, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Open the attached project (IL2CPPTesting.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal ... Read more

0
votes
Fixed

[IL2CPP] Errors when building the project: Failed running, Exception: [....

Scripting

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Mar 21, 2017

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Version/s: 5.6.0b11

A bunch of long Errors appear when trying to build the project using IL2CPP. Steps to reproduce: 1. Open User's attached project (u... Read more

0
votes
Fixed

Collab - Crash on Publish/Revert/Rollback/Update operations

Collab

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Mar 16, 2017

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Version/s: 5.6.0f2

This is an unrecoverable, 100% on first commit Collab crash. It happens when the user is on a poor network while fetching the JSON c... Read more

0
votes
Won't Fix

Awaking Collab after computer inactivity requires the user to relog to Org

Launcher

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Mar 23, 2017

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Version/s: 2017.1.0a5

Assuming the user has a Collab-enabled project, and that the user has a project running. 1. Start Unity 2. Connect to any of your... Read more

0
votes
Not Reproducible

[GPUInstancing] Draw calls number doubles after switching between active...

Terrain

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Mar 23, 2017

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Version/s: 2017.1.0a5

Steps to repro: 1. Open attached project and 't1InitialRepro' scene; 2. Launch the scene; 3. In the Game view click on Stats button... Read more

0
votes
Fixed

[SpriteRenderer] Tangent values are not correct on mobile

Shaders

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Mar 23, 2017

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Version/s: 5.6.0b8

How to reproduce: 1. Open attached project 2. Build to mobile device 3. Compare visuals to editor (Images included) Reproduced on: ... Read more

0
votes
Not Reproducible

Running Unity via command line with -buildTarget results in incorrect Pl...

Themes

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Mar 22, 2017

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Version/s: 5.3.6p1

Steps to reproduce: 1. Run Unity with command line -buildTarget android 2. Create a new project or launch any other project which pl... Read more

0
votes
Won't Fix

[SPS|Daydream] Spotlight beam in right eye has shadow from non-existent ...

VR

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Mar 23, 2017

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Version/s: 5.6.0f2

On Pixel Daydream using Single-pass stereo there are spotlight problems in the right eye only which resemble shadows cast by invisi... Read more

0
votes
Fixed

[iOS] Crash in SetTexture() with GoogleVR SDK 1.2 on iOS

iOS

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Mar 16, 2017

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Version/s: 5.6.0f2

Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Run the Xcode project on a device. After a couple seconds of... Read more

0
votes
Postponed

[Mono] Using interfaces and generic classes results in "ReflectionTypeLo...

Mono

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Mar 23, 2017

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Version/s: 5.1.1p2

When inheritance, interfaces and generic classes are used in a particular way, exceptions are thrown if System.Reflection.Assembly.G... Read more

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