Search Issue Tracker
Fixed
Fixed in 6000.0.68f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7
Votes
0
Found in
6000.5.0a6
Issue ID
UUM-132879
Regression
Yes
Expected color is changed to black when using Swizzle node
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Open “/Assets/SwizzleIssue.shadergraph“ in ShaderGraph
4. Notice 4 Swizzle nodes, two of which are black
5. Observe the Cube in Game view
Expected result: Cube is rendered with the expected color
Actual result: Cube is black
Reproducible with: 6000.5.0a4, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5
Not reproducible with: 6000.0.66f1, 6000.5.0a3
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
Resolution Note:
Fixed in: 6000.4.0b8
Resolution Note (fix version 6000.5.0a7):
Fix in:
6000.5.0a7
Resolution Note (fix version 6000.5.0a7):
Fixed in: 6000.4.0b8
Resolution Note (fix version 6000.4.0b8):
Fixed in 6000.4.0b8
Resolution Note (fix version 6000.3.8f1):
Fixed in 6000.3.8f1
Resolution Note (fix version 6000.0.68f1):
Fixed in 6000.0.68f1