Search Issue Tracker
Won't Fix
Won't Fix in 6000.5.X
Votes
0
Found in
6000.0.66f1
6000.3.6f1
6000.4.0b6
6000.5.0a5
Issue ID
UUM-132917
Regression
No
Alternating row background lines in table view are left over when clearing the search field
Steps to reproduce:
- Create a new project
- Open Window > Search > New Window
- Set the window to table view
- Search for anything in the search field (e.g. Cube)
- Observe as the results window gets alternating row background applied
- Clear search field with X or selecting everything and deleting
Actual results:
The alternating row background is still present
Expected results:
The alternating row background is cleared and no longer visible
Reproducible with versions:
6000.0.66f1, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5
Tested on (OS):
MacOS Sequoia 15.7.3
Windows 11
Notes:
- Switching from table view to any other view and back to table view again clears the alternating lines
- Deleting the search result letters one by one removes the alternating row background
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (6000.5.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.