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“ArgumentOutOfRangeException” error appears when pressing the Enter key ...
How to reproduce:1. Open the user’s attached “DropdownBugRepro.zip” project2. Enter Play Mode3. Open the Dropdown menu4. Make sure t... Read more
Reflection Probe does not overwrite the Environment Reflections when Ren...
How to reproduce:1. Open the “ForwardPlusReflection“ project2. Open the “ReproScene“3. In the “Assets/URP Renderer“ set the Renderin... Read more
The text with a <style> tag and a style from a custom style sheet is sho...
How to reproduce:1. Open the “UIBuilder_TextStyle_Repro“ project2. Open the “SampleScene“3. Open the “Window/UI Toolkit/UI Builder“ ... Read more
"HasSingleton" and "GetSingleton" are not consistent with each other
How to reproduce:1. Open the user’s attached “SingletonIssue.zip” project2. Enter Play Mode3. Observe the Console window Expected re... Read more
[HDRP][XR] Shadow colors becomes lighter with SPI in Standalone Release ...
Steps to reproduce:1. Open the attached user's project "3D.HDRP.OpenXR.Repro.zip"2. Make sure Single Pass is selected as the Render ... Read more
[TextMeshPro]The "Clear Dynamic Data On Build" option cannot be enabled ...
How to reproduce:1. Open the “DynamicDataOnBuildIssue” project2. In the Project window select the “Roboto-Black SDF” Asset3. In the ... Read more
Light.useViewFrustumForShadowCasterCull not working properly for Shadow ...
Steps to reproduce:1. Open the attached project "FrustumShadowCullBug.zip" and open "SampleScene.unity"2. Go to Frame Debugger and c... Read more
[iOS] PBXProject.AddLocaleVariantFile does not apply PBXPath.FixSlashes ...
How to reproduce:1. Open the attached Project "slashesTest"2. Build the Unity Project for iOS3. Build the Xcode Project Expected res... Read more
Building Project unlocks locked Timeline window
Steps to reproduce:1. Open attached project "TimelineBug.zip" and scene "SampleScene"2. In Hierarchy window, select the "Timeline" G... Read more
Timeline Audio out of sync in PlayMode and Player
Steps to reproduce:1. Open attached project "rqa-project-wired.zip" and scene "Blockout"2. In Hierarchy window, select the "Timeline... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument