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[VisionOS] Opening and closing Swift UI in visionOS application mutes Un...
1. What happenedWhen any native Swift UI is dismissed, Unity audio is muted. Audio may also mute immediately after the application s... Read more
Input System does not compile when Unity Analytics module is not enabled
Reproduction steps:1. Open the attached "InputSystemAnalyticsRepro.zip" project2. Observe the Console Expected result: No errors pre... Read more
Cursor does not move when using CursorMode.ForceSoftware in New Input Sy...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
[visionOS] PolySpatial doesn't support Float properties with MaterialPro...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/.unity“ Scene3. Enter the Play Mode4. Observe the ... Read more
[visionOS] Build crashes when child GameObject is parented to GameObject...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
Incorrect and unstable count of Tris and Verts when Camera Target Textur...
How to reproduce:1. Open the “Statistics.zip“ project2. Open the ”TestScene”3. Enable “Stats” in the Game view4. Enter the Play Mode... Read more
[Android] Inconsistent frame rate due to increased "WaitForTargetFPS" us...
How to reproduce:1. Open the "IN_65938" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Enable De... Read more
The selection marquee in the Tile Palette windows is drawn only when the...
How to reproduce:1. Open the attached project "IN-78518.zip"2. Open Window>2D>Tile Palette3. Left mouse click and drag in the ... Read more
[WebGL] [Android] Black screen on some Android devices when "Show Splash...
How to reproduce:1. Create a new 3D URP project2. In the Player Settings make sure “Show Splash Screen” is disabled3. In the Build S... Read more
ShaderGraph sprite is replaced by a blue box when using ShaderGraph Mate...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/2D Shader Studies.unity” Scene3. Enter the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow