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The Scene view Camera movement speed cannot be adjusted when holding dow...
How to reproduce:1. Create a new project2. Press and hold the right mouse button and “Shift” key3. Scroll the mouse4. Observe the Sc... Read more
Mirror GameObject cannot be created in a Prefabs' Hierarchy while viewin...
How to reproduce:1. Open any project with HDRP setup2. Create a Prefab and open it in Context3. Right-click in the Hierarchy and sel... Read more
[iOS] Cutouts not available for new iPhone 15 devices
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more
[iOS] Cutouts not available for new iPhone 15 devices
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more
[iOS] Cutouts not available for new iPhone 15 devices
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more
Panning to sides causes the Camera clipping a GameObject in Scene view w...
How to reproduce:1. Create a new project2. Create a new GameObject3. Set the camera to Orthographic (isometric) projection mode4. Vi... Read more
[iOS] Screen.safeArea isn't right for devices with Dynamic Island when i...
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy to a device with Dynamic Island (... Read more
“Opening snapshot” window stuck on "Crawling GC handles" process when op...
How to reproduce:1. Open the “Blank22-3-8“ project2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3. Select t... Read more
Surface input is not updated when changing Sprite renderer's Sprite value
How to reproduce:1. Download and open the attached project2. In the Hierarchy window, select "SpriteGO"3. In the Inspector window, c... Read more
[Android][URP] Visual artifacts on GameObjects when using Forward+ Rende...
Steps to reproduce:1. Open the attached “ForwardPlusRenderingTest” project2. Build And Run the project on the device3. Observe the d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used