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"Cannot set IsActive on Node" error when moving a property node
Steps to reproduce: Create a new URP project. Assets > Create > Shader Graph > Blank Shader Graph. Open this graph. Create ... Read more
Shader Graph Sub Graph preview is smaller than the node size
How to reproduce:1. Open the attached project "ShaderGraphETHDRP"2. In the Project window, open the "New Shader Graph" Shader Graph ... Read more
[Android] Build fails due to "stderr not found..." error when building f...
How to reproduce:1. Open the attached “IN-80821.zip” project2. Open the Build Settings window (File → Build Settings…)3. Change the ... Read more
The "Properties..." option is exposed to users when right clicking an em...
Steps to reproduce: Create or open any Project Either in Project Settings or in a Game Objects Components in the Inspector, find an ... Read more
ShaderGraphs DefaultHeatmapValues Asset does not have HDRP specific Node...
Steps to reproduce: Create a High Definition 3D Project Navigate to Edit > Project Settings... > ShaderGraph In the field "Cus... Read more
Crash on AppendPure when rendering scene with Bakery
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “SCENE“ scene3. Open Bakery window (Bakery > Render Lightmap…... Read more
[Android] Lit Shader Artifacts occurs on Android when switching Quality ...
Reproduction steps:1. Open the attached project “BugRepro.zip”2. Build and Run for Android3. Once the app is running, select the “To... Read more
InvalidOperationException error or crash when allocating a large NativeP...
Reproduction steps:1. Open the attached project "Project"2. Attach “Assets/OverflowTest.cs“ to “MainCamera” GameObject3. Enter the P... Read more
"Show In Inspector" node setting can't be interacted with on project upg...
Steps to reproduce: Download the attached MyProjectt.zip and unzip. In the Hub, add this project, and without opening it, upgrade st... Read more
Code Coverage package does not report some of the internal ReportGenerat...
Steps to reproduce:Implementations of DebugLogger.Debug(), DebugLogger.Info(), DebugLogger.Warn() and DebugLogger.Error() do not pri... Read more
All about bugs
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Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation