Search Issue Tracker
Fixed
Fixed in 6000.0.X, 6000.0.23f1
Votes
0
Found in
6000.0.11f1
Issue ID
UUM-76531
Regression
No
ShaderGraphs DefaultHeatmapValues Asset does not have HDRP specific Nodes added by default
Steps to reproduce:
- Create a High Definition 3D Project
- Navigate to Edit > Project Settings... > ShaderGraph
- In the field "Custom Values" add the "DefaultHeatmapValues" Asset
- Right click the field and select "Properties" and observe the Asset's custom editor
Actual results: "This Project contains nodes that are not listed in this Heatmap Values Asset. Refresh the node list to generate entries for them." info text and the "Refresh Node List" button are immediately presented to the user
Expected results: The templates Assets are all up to date and ready for use
Reproducible with versions: 2023.3.0a10, 6000.0.11f1
Not reproducible with versions: 2021.3.40f1, 2022.3.38f1, 2023.3.0a9
Tested on (OS): Windows 11
Notes:
This is a new feature introduced in Shader Graph from 2023.3.0a10
Built-In and URP Projects are not missing Nodes in the Default Heatmap Asset
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
Add comment