Search Issue Tracker
In Progress
Fix In Review for 6000.0.23f1
Votes
0
Found in
6000.0.11f1
Issue ID
UUM-76531
Regression
No
ShaderGraphs DefaultHeatmapValues Asset does not have HDRP specific Nodes added by default
*Steps to reproduce:*
# Create a High Definition 3D Project
# Navigate to Edit > Project Settings... > ShaderGraph
# In the field "Custom Values" add the "DefaultHeatmapValues" Asset
# Right click the field and select "Properties" and observe the Asset's custom editor
*Actual results:* "This Project contains nodes that are not listed in this Heatmap Values Asset. Refresh the node list to generate entries for them." info text and the "Refresh Node List" button are immediately presented to the user
*Expected results:* The templates Assets are all up to date and ready for use
*Reproducible with versions:* 2023.3.0a10, 6000.0.11f1
*Not reproducible with versions:* 2021.3.40f1, 2022.3.38f1, 2023.3.0a9
*Tested on (OS):* Windows 11
*Notes:*
This is a new feature introduced in Shader Graph from 2023.3.0a10
Built-In and URP Projects are not missing Nodes in the Default Heatmap Asset
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment