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Highlighter.Highlight does not disappear when the highlighted element di...
How to reproduce:1. Open the attached "case_1379559.zip" project2. Open the "SampleScene" Scene3. Open the HighlighterTest window (B... Read more
Stack overflow crash when in Play mode
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/MainScene'3. Enter Play mode Expected result: Play mode ... Read more
Wireframe mesh flickers when cursor is in Scene view
How to reproduce:1. Open the user-attached “Flicker.zip” project2. Open the “SampleScene” Scene (Assets/Scenes folder)3. Move the mo... Read more
[Android] Specular Highlights have precision issues on devices with Adre...
How to reproduce:1. Open the attached project "PrecisionIssues_repro.zip"2. Open "SampleScene" Scene and add it to the build3. Build... Read more
Crash on __pthread_kill when editing prefabs
Reproduction steps:1. Open the user’s project2. In the Hierarchy window expand Example assets and select Props3. Select the Text Inp... Read more
Crash when opening a Prefab
Reproduction steps: Open the user’s project Open the Test Prefab Change the Scale in the Transform and save it Enter the Play Mode C... Read more
[macOS] memarchive0 error on opening VR template
Steps to reproduce:1. Open Unity Hub2. Download VR Template and open the project3. Observe errors on opening the project Expected: n... Read more
Unity editor crashes when changing GameObject's Layer while in Play Mode
To reproduce:1. Open the project “Cloak and Feather”2. Open the “Test Room” scene3. Enter Play Mode4. Expand the “LowWall” object in... Read more
Rigidbody2D.IsTouching does not return true on collision for its duplica...
Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more
[Package Manager] Release Details of Assets include HTML tags
Reproduction steps:1. Create a new project2. Add any asset to My Assets via Asset Store (Standard Assets (for Unity 2018.4) was used... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow