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Mesh collider doesn't work when using a large mesh
Reproduction steps:1. Open the attached “MeshColliderBug.zip” project2. Open the “Assets/SampleScene.unity” Scene3. Enter the Play M... Read more
The Game view is black and the Scene view is grey when opening an HDRP C...
How to reproduce:1. Open the “Commedy“ project2. Open the “OutdoorsScene“3. Observe the Scene and Game view Expected result: The Gam... Read more
The ScriptableObjects ListView array size is bigger than the current amo...
How to reproduce:1. Open the “ListViewRepro“ project2. Open the “Assets/ScriptableObjects“ folder3. Open the “List-1-Item“ Scriptabl... Read more
Memory usage slowly rises overtime when leaving the Editor running in Pl...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Battle test.unity“ scene3. Enter Play Mode4. In th... Read more
InvalidOperationExceptions are being thrown constantly when the "Shape T...
Reproduction steps:1. Open the attached project “PhysicsBugRepro”2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy wi... Read more
“VideoClip import error” is thrown when importing a VP8 video
How to reproduce:1. Create a new project using any template2. Import the “CubicTransitionVideoVP8” video into the project3. Observe ... Read more
Move to View action is invisible when no object is selected
How to reproduce:1. Open/create any project2. Right-click on an empty space in hierarchy3. Observe the context menu Expected result:... Read more
Create Empty action creates an Empty Child in the context menu
How to reproduce:1. Open/create any project2. Right-click on the Main Camera3. Observe the Context Menu Expected result: Create Empt... Read more
Impossible to rename more than one object at once
How to reproduce:1. Open/create any project2. Select all objects in the scene3. Right-click and click Rename Expected results: All o... Read more
SetMotorSpeeds and SetLightBarColor methods are not executed on PlayStat...
Reproduction steps:1. Open the attached “Unity-ControllerVibration.zip“ project2. Connect the PlayStation controller via Bluetooth3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"