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Assembly Definition files .asmdef are not included when exporting package
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes” folder3. Righ-click on “SampleScene” Scene and... Read more
GPU Skinning option only allows for enabling or disabling it when the Wi...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Player settings (Edit > Project Settings > Player > Othe... Read more
[ShaderGraph] Graph inspector master stack node titles are displayed in ...
Steps to reproduce: Create a new URP project. Assets > Create > Shader Graph > Blank Shader graph. Add a node into the Vert... Read more
Shader Graph Node Reference samples become dirty on opening
How to reproduce:1. Open the "ShaderGraphET" project2. Go to Assets -> Samples -> Shader Graph -> 17.0.3 -> Node Referen... Read more
Procedural Patterns "BacteriaSmoothstep" sample is black
How to reproduce:1. Create a new URP project2. Import the Procedural Patterns samples from the Shader Graph package into the project... Read more
The meta file of the video is modified when opening the project with a d...
Reproduction steps:1. Extract the attached “ReproProj“ project which was opened with the 2021.3.40f1 version of Editor2. In Windows ... Read more
[visionOS] The child GameObject doesn't animate with the parent GameObject
Reproduction steps:1. Open the attached “Repro“ project2. Enable the Play To Device (Window > PolySpatial > Play To Device)3. ... Read more
[ShaderGraph] Create Note text prediction skewed from inputted text and ...
Steps to reproduce: Open a URP Unity Project Create a new Shader Graph asset in your assets via Create > Shader Graph > URP &g... Read more
[Android] Build fails in Unity 2021 when targetSDK 34 and depending on a...
Steps to reproduce: 1. Create a blank project in Unity 2021.3 for Android 2. Make sure the “Target API Level” is set to API 34 3. En... Read more
[ShaderGraph] Shortcut display doesn't follow context menu standards
Steps to reproduce: Create a new URP project. Assets > Create > Shader Graph > Blank Shader graph. Add any two nodes into t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow