Search Issue Tracker
[HDRP] RT Shadow for Area lights do not render correctly
Repro steps :- Open attached project- Open scene called "Inside"- Go to game view and enter play mode- Move left and right using the... Read more
Recorder images are not the view from the game window when having two im...
How to reproduce:1. Open project "ScanBarcodes.zip"2. Open the Recorder window (Menu > Window > General > Recorder > Rec... Read more
Multiple NullReferenceExceptions are thrown after assigning a Transform ...
Reproduction steps:1. Open the attached 'Project_IK_Issues' project2. Open the 'SampleScene'3. Observe the Console Expected result: ... Read more
Water Tests disabled on metal due to an issue with the metal API
No description entered in Cloud incident. Read more
[HDRP] refraction proxy volumes projection breaks depending on camera or...
Create a scene with a transparent object inside a small room, make a reflection probe using proxy volume at the correct dimension Mo... Read more
[HDRP] .DLSSDetected doesn't return correct value when app starts
Affected versions: 2021.2.17f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a16 Steps to reproduce: 1) Open attached project 2) Check the script... Read more
GameObject's position is not updating correctly when using [ExecuteAlways]
Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Manually created this case for https://fogbugz.unity3d.com/f/cases/1409175/ Reproduction steps: 1. Open the attached 'My project' pr... Read more
MultiColumCollectionView: Old column header still visible after changed ...
The default column header is still visible after changed Column.makeHeader Procedure:1 - Create a MultiColumnCollectionView with som... Read more
[XR][URP][Post Processing] Color correction colors the occlusion mesh
The issue is that postFX effect is applied fullscreen. A proper way to fix this is to only apply postFX to the visible area. To achi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List