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[2D] Light 2D component does not light the sprite correctly in the Play ...
Reproductions steps:1. Open the attached “ReproProject” project2. Open the “ReproScene“ scene3. In the Hierarchy window select the "... Read more
Animator.GetCurrentAnimatorClipInfo() returns an empty list when the Ani...
Reproduction steps:1. Open the attached “AnimatorTest.zip” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Pl... Read more
Canvas Scaler causes abnormal scaling of Canvas elements in Play Mode wh...
How to reproduce: Set up one monitor with a scale different than the other monitor (Display Settings > Scale) Open the “unity-can... Read more
New 3D URP Sample Scenes Project is created with an invalid dependency o...
How to reproduce:1. Try and create a 3D URP Sample Scenes Project through HUB Expected result: The Project is created successfullyAc... Read more
Context menu not culling empty submenus after Entering and Exiting Play ...
How to reproduce:1. Create a new Project2. Click on the Project tab3. Right-click in the Project window4. Navigate to Create5. Obser... Read more
Achetypes window shows nothing when opened
How to reproduce:1. Open the attached "EntitiesRepro.zip" project from Google Drive link2. Go to Windows > Entities > Archetyp... Read more
Tilemap.SetTile() does not change the tiles when called from Update() in...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Press the “M“... Read more
Touch.rawPosition always returns (0,0) when clicking or dragging anywher...
Reproduction steps:1. Open the attached “TouchBug.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Game View... Read more
Custom Shader Material is pink when the project is built for the WebGL p...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the G... Read more
Single particles in the Particle System randomly scale out when the simu...
Reproduction steps:1. Create a project with any template and open it2. Import "fireParticles.unitypackage" to the project3. Add “Emb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved