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0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Fixed

[IMGUI] Pre-selection and Selection highlights are not visible for Asset...

IMGUI

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Mar 25, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more

0
votes
Won't Fix

x, y, z, w values of HDR color are added to the timeline of Animation wi...

Animation

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Dec 17, 2019

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Version/s: 2018.4, 2019.3.0f3, 2020.1

x, y, z, w values of HDR color are added to the timeline of Animation window when HDR color property is added via Mesh Renderer and ... Read more

0
votes
By Design

The themes are not accessible when using UI Builder

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Jul 07, 2022

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Version/s: 2022.2.0a18, 2023.1.0a1

Reproduction steps: Open the “UIBuilderBugs.zip” project Create and open a new UI Document Observe themes Expected result: Dark Them... Read more

0
votes
Fixed

[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...

Package: Scriptable Render Pipeline HD

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Oct 08, 2019

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Version/s: 7.1.2, 6.9.1

Steps to reproduce:1. Open attached project2. Open TestScene3. Adjust the spot angle until you observe the leaking shadows Expected ... Read more

2
votes
Fixed

[LWRP] [Shader Graph] Shader graph specular highlight appears differentl...

Package: Shader Graph

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Aug 10, 2019

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Version/s: 10.0.0-preview.27

Steps to reproduce:1. Download and open the attached project "1175648.zip"2. Build it on Android Expected: The three circles are sha... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Fixed

Performance regression in UnityLinker.exe when building to UWP

IL2CPP

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Mar 20, 2020

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Version/s: 2020.1, 2020.1.0a17, 2020.2, 2020.2.0a3

How to reproduce:1. Create a new project -> import the attached Assets2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more

0
votes
Fixed

Assertion failed: Screen position out of view frustum when undo-ing resize

Scene/Game View

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Apr 12, 2017

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Version/s: 2017.1.0b2

"Assertion failed: Screen position out of view frustum" when undo-ing object resize See gifs attached 1. Create a new project2. Impo... Read more

0
votes
By Design

[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...

Mobile

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Sep 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Make sure IL2CPP is set as the Scripting Backend3. Attempt to build the project Actual: Build... Read more

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