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Sprite not loaded and Exception errors are thrown in the Console when lo...
How to reproduce:1. Open user's attached "AddressablesAtlasedSpriteBugReport" project2. Enter Play Mode Expected result: Sprite is l... Read more
[Addressables] Asset address is changed when moving the asset from Resou...
Reproduction steps:1. Open the attached project ("case_1238181-ResourcePath.zip")2. Open the Addressable Groups window3. Inside the ... Read more
[Mesh] Crash in Mesh.SetSubMeshImpl
MeshDataBindings::SetSubMeshImpl -> UpdateSharedDataSubMeshVertexRange GetVertexBufferRange(::GetSubMeshBuffer32(submesh, &da... Read more
[Perforce] Exception thrown when reloading Scene and an Object is select...
Reproduction steps:1. Open the project in "Test.zip" and open SampleScene2. Select any Object in Hierarchy3. Make sure Inspector Win... Read more
[Profile Analyzer] Column by which the Marker Details is sorted by is ch...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. Loa... Read more
[PLM] Lightmapper never finishes with progressive updates enabled in aut...
Kuba:Attached repro didn't reproduce it for me, but the repro from the duplicate https://fogbugz.unity3d.com/f/cases/1244786 did.Iss... Read more
The sizeof of struct with StructLayout returns a smaller value in the Bu...
How to reproduce:1. Open the project "case_1242469-Burst_sizeof"2. Open the Scene "SampleScene"3. Make sure that the Burst Compiler ... Read more
Unity YAML Upgrading project to 2019.3 Asset Database V2 makes the proje...
Reproduction steps:1. Create a new project with 2019.2.0a14 (Asset Database V1)2. Import Package "pref.unitypackage" (note 1)3. Igno... Read more
An existing Scene gets overwritten when importing a Custom Package
Repro steps:1. Open the attached project "import-overwrite.zip"2. Note that the scene "SampleScene2.unity" is empty and open scene "... Read more
Deleting Prefab child GameObjects doesn't update Prefab instances when w...
How to reproduce:1. Connect an external data storage device to your computer (USB flash drive, hard drive)2. Save the attached proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized