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By Design

By Design in 6000.5.X

Votes

0

Found in

6000.3.1f1

6000.4.0b1

6000.5.0a3

Issue ID

UUM-130517

Regression

Yes

Line Renderer has a transparent border when it is in front of a Trail Renderer

2D

-

How to reproduce:
1. Open the attached project "IN-127031"
2. Open the "SampleScene"
3. In the Hierarchy, select the "DRAG ME AROUND" GameObject
4. In the Inspector, change the Y Position value to 15
5. Observe the Game View

Actual result: A transparent border is seen around the "Circle Trail" GameObject
Expected result: No border is seen around the "Circle Trail" GameObject

Reproducible with: 6000.3.0a5 (f9a1fab5607a), 6000.3.1f1, 6000.4.0b1, 6000.5.0a3
Not reproducible with: 6000.0.64f1, 6000.3.0a4

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Workaround: Setting the Y Texture Scale to 0 in the Line Renderer Components

  1. Resolution Note:

    Resolved by disabling ZWrite on the sprite shader, as it wasn't required in the project and depth testing was causing incorrect sorting.

  2. Resolution Note (6000.5.X):

    Resolved by disabling ZWrite on the sprite shader, as it wasn't required in the project and depth testing was causing incorrect sorting.

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