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1
votes
Won't Fix

Cycling between objects with Custom Editor script's materials results in...

IMGUI

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Aug 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more

1
votes
Fixed

Meshes are missing when using Static Batching with Scriptable Build Pipe...

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Jun 21, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.2.0a17

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/Loader3. At the top of the Editor window, go to H4K -> B... Read more

0
votes
Postponed

[URP] Visible outlines of objects behind other objects when FR has Rende...

Package: Scriptable Render Pipeline Universal

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Mar 08, 2020

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Version/s: 7.0.0

Reproduction steps:1. Open the project from the attached file(link in edit)2. Inspect the Game View Expected result: Outline of "Rai... Read more

0
votes
Won't Fix

NullReferenceException errors are thrown when opening a Scene that conta...

Package: Localization Package

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Nov 13, 2023

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Version/s: 1.4.5, 1.5.0-pre.5

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Console Wi... Read more

0
votes
Won't Fix

Full Screen Pass Renderer Feature oversaturates colors in inverse mode w...

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May 23, 2023

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Version/s: 2022.2.21f1

How to reproduce:1. Open the “Color_Space_Render_Feature_Bug“ project2. Open the “SampleScene”3. Open and observe the Game view4. Ch... Read more

0
votes
Fixed

Green highlight for selected panel lacks contrast when Editor theme is s...

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Jun 13, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to light3. Open UI Toolkit Debugger window4. Select a... Read more

0
votes
Fixed

[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...

Android

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Mar 04, 2016

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Version/s: 5.4.0b8

To reproduce:1) Open attached project and scene.unity in it2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is us... Read more

1
votes
Postponed

OnMouseDown not called on alternative display when built with window mode

uGUI

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Jan 17, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a1

1. Build attached project with window mode 2. Go to alternative display (display2) and click cube Expected results: OnMouseDown is c... Read more

0
votes
Fixed

error CS0234: The type or namespace name 'ShaderGraph' does not exist in...

Package: Shader Graph

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Mar 17, 2020

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Version/s: 7.2.1

How to reproduce:1. Clear out your C:\Users\[username]\AppData\Local\Unity\cache\packages folder2. Unzip the attached packages.unity... Read more

0
votes
Active

Channel remapping dropdown in the Terrain Layer does not open when click...

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Oct 23, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain Layer Asset (Assets > Create ... Read more

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