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0
votes
Fixed

[Editor][Windows] After native titlebar change, multiple Unity windows s...

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Oct 02, 2023

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Version/s: 2023.2.0b11, 2023.3.0a7, 7000.0.0a1

With the change enabling native titlebars on secondary windows in the Windows editor, every secondary window has its own entry in th... Read more

0
votes
Fixed

UnityLoader prevents 'use strict'

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Oct 03, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

An accidental assignment to global scope prevents the 'use strict'; mode in script scope, and causes a small memory leak of a test G... Read more

0
votes
Not Reproducible

[Metal] Strip geometry is displaced when panning camera sideways

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Oct 03, 2023

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Version/s: 2023.3.0a9, 6000.1.0a7, 6000.2.0a1

How to reproduce: Import the attached package Open 'New Scene' Drag 'New VFX 3' to the Scene and pan camera around sideways immediat... Read more

0
votes
Won't Fix

[URP Samples][NRP] Deferred not working on Android

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Oct 03, 2023

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Version/s: 2022.3.10f1, 2023.3.0a7, 6000.0.0b11

Native render pass throws errors and renders artifacts when using Vulkan + deferred Step to reproduce: Pull the new URP Sample Scene... Read more

0
votes
Fixed

UnityPerMaterial does not support SRP Batcher when adding arrays

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Oct 03, 2023

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Version/s: 2023.1.16f1

How to reproduce:1. Open the “1658228.7z“ project2. In Assets → Shaders select the “URPUnlitShaderColor“ Shader3. In the Inspector w... Read more

0
votes
Won't Fix

Scripts derive from StateMachineBehaviour instead of MonoBehaviour when ...

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Oct 03, 2023

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Version/s: 2023.3.0a9

How to reproduce:1. Create a new project2. Create a new C# Script3. Open the C# Script Expected result: The newly created C# script ... Read more

0
votes
Fixed

[tvOS] Making a build for tvOS with invalid Bundle ID will throw an erro...

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Oct 03, 2023

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Version/s: 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a7, 7000.0.0a1

Steps to reproduce: Open attached project (tvos-identification-test.zip) Switch to tvOS Notice that Bundle Identifier field is left ... Read more

0
votes
Fixed

Glyphs are not loaded from Addressables when using the UI Toolkit

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Oct 03, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

How to reproduce1. Open the user’s attached “GlyphDemo.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. Enter Play Mo... Read more

0
votes
Fixed

[WebGL] Application Focus Loss not recognized when right click dragging ...

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Oct 03, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

Reproduction steps:1. Open the attached “Repro” project2. Build and Run for WebGL3. While in the Player, press W key and RMB4. While... Read more

0
votes
Won't Fix

When enabling Root Transform Position (Y) on an imported animation, grav...

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Oct 03, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b12, 2023.3.0a7

Steps to reproduce:1. Unzip the attached user's project "AnimationGravityTest.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Ob... Read more

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