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[Android]Builds fail with “CommandInvokationFailure: Gradle build failed...
Reproduction steps:1. Open the user’s attached project2. Build for Android Platform (File > Build And Run) Expected result: The B... Read more
[Quest] [Vulkan] Player crashes on ImageManager::DeleteTexture when chan...
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/BasicScene.unity” Scene... Read more
Silicon Editor freezes when quitting after putting a macOS M2 device on ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Sleep the macOS device for more than 8 hours3. Awake the macOS devic... Read more
[WebGL] AsyncGPUReadback.Request causes the WebGL Player to run out of m...
How to reproduce:1. Open the “WebGLAsyncGPUReadbackTest“ project2. Make sure that the build is set to “WebGL” (File > Build Setti... Read more
URP Unlit Shader Graph does not render correctly when using Alpha Clipping
Steps to reproduce:1. Open the attached user's project "AlphaClip.zip"2. Open the project using 2022.3.11f1 and open the "Assets/Sce... Read more
The Particle System and Sprite Renderer components render behind the Can...
Steps to reproduce:1. Open the attached user's project "CanvasTestUnity2021.zip"2. Select the ParticleSystem in the Hierarchy to pla... Read more
Texture .meta files contain override information for all platforms even ...
Steps to reproduce:1. Open the attached user's project "1706984-Texture Importer Server settings.zip"2. In the Project Window, navig... Read more
Virtual Player window closes when pressing "Escape" key (Windows only)
How to reproduce:1. Open the attached “IN-60306_reprod.zip“ project2. Open the Multiplayer Play Mode window (Window -> Multiplaye... Read more
”CameraDepthNormalsTexture” is not working when using 2-pass shader
How to reproduce:1. Open the user’s attached “DepthNormalShaderBug.zip” project2. Open “Bug Test” Scene (Assets/Scenes)3. Enter Play... Read more
[BiRP SG] Specular property of the Shader Graph is not shown on the Mate...
How to reproduce:1. Open the user-attached project “BIRPSpecular”2. Open the “Material” Material Asset3. Observe the configurable fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size