Search Issue Tracker
[Backport] [Previews] Prefab preview is not updating when change Materia...
this bug happens on 2020.3 and 2021.1,in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the pr... Read more
[Backport] Cubemap is rendered with major artifacts when opening a proje...
Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more
OpenCL shader loading time in the new projects has become significantly ...
Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more
[Backport] [Android][IL2CPP] Crash with signal 6 on CreateFreeThreadedMa...
Reproduction steps:1. Open the attached user's Unity project "Il2cppCrash.zip"2. Go to File > Build Settings and switch to Androi... Read more
[Backport] [macOS] Toolbar buttons disappear when resizing Editor window...
Reproduction steps:1. Create a new Unity project2. Make sure that Unity Editor is not in full-screen3. Drag the Unity Editor to the ... Read more
[Backport] The Material's shader is not fully set when switching the sha...
How to reproduce:1. Open the attached project "ShaderSystemIssue.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Select ... Read more
[Backport] Out of memory when minimizing GPU-bound Vulkan player with ru...
Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.Currently we don't throttle, so if the project ... Read more
[Backport] RectMask2D has a small amount of padding on the top, left and...
How to reproduce:1. Open the attached project2. Open SampleScene3. Observe Game View Expected result: You see two grey squaresActual... Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more
[Backport][2020.3] Data size for different pixel format textures error i...
How to reproduce:1. Open the user's "CopyTextureBug1088882" attached project2. Enter the Play Mode3. Observe the Console log Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List