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[UWP] IL2CPP ARM64 build fails on VS 16.10 with internal compiler error
How to reproduce: 1. Open the attached "SampleProject.zip" project 2. Build to UWP 3. Open VS solution 4. Set platform/config to ARM... Read more
[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...
How to reproduce: 1. Open the attached project ("case_1186801-AddressableError.zip") 2. Open the repro scene ("SampleScene") 3. Buil... Read more
[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro: 1. Create a new project.... Read more
Editor crashes on "DirectorManager::RemoveFromManager" when animator com...
Reproduction steps: 1. Open attached "ReproductionProjects" Unity project. 2. Open and play "AnimationCrashingRepo" scene. 3. Wait f... Read more
[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...
In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when t... Read more
A missing component reference is not marked as "Missing" when reloading ...
Steps to reproduce: 1. Open the attached project “MissingReference“ 2. Open the “Assets/TestScene.unity“ Scene 3. In the Hierarch... Read more
[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...
Parallax occlusion node does not work in subgraphs See video Read more
"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" assert appears w...
Steps: 1. Open attached project ==> "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" error in console if there is no such e... Read more
Editor crashes in _PluginImporter::GenerateAssetData_ when dragging a ...
Reproduction steps: 1. Open the attached project 2. Drag and drop "Word" Prefab into Hierarchy -Crash Regression started: 5.3.0f4 ... Read more
[Mac][Packman] Package list disappears on clicking on Packages when filt...
Package list disappears on changing package view filter from 'All Packages' to 'In project' or vice-a-versa when packman window is n... Read more
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