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[SG] Baked GI Node doesn't have inputs on creation
Steps to reproduce: 1. open a shaderrgraph 2. create a baked gi node Actual results: it has inputs Expected results: it has no input... Read more
Serialized variable value is overwritten on the existent object instead ...
How to reproduce:1. Open the user-attached project “SRJsonTest”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the l... Read more
[Linux] Crash on libc_free when closing Stream Reader which reads file c...
Reproduction steps:1. Open the attached “ZipCrashProject”2. Edit “Assets/NewBehaviourScript.cs” script, so that the project path to ... Read more
Error “InvalidOperationException while resolving binding ‘Eye Gaze Rotat...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Assets/... Read more
Crash when attempting to initialize XR SDK while entering Play Mode
Reproduction steps:1. Open the attached “repro_IN-76121“ project2. Open “\Assets\_Scenes\BasicScene.unity“3. Enter the Play Mode4. O... Read more
Inspector is not using the result of the last CreatePropertyGUI call whe...
How to reproduce:1. Open the attached project “CreatePropertyGUI” with “Layout_2Displays” layout file2. In the Project window click ... Read more
“ArgumentException: Trying to use an invalid resource (pass Motion Blur)...
Reproduction steps:1. Create and open a 2D URP sample project2. In the Hierarchy Window, select the “Main Camera” GameObject3. In th... Read more
There are no checkboxes to enable and disable Volume Profile effects whe...
How to reproduce:1. Create and open a new HDRP project2. Open Edit>Project Settings...>Graphics>HDRP Global Settings Expect... Read more
Memory Leak when using InstantiateAsnyc to instantiate a large Prefab
How to reproduce:1. Open the “IN-76682_repro“2. Open the “SampleScene“3. Enter Play Mode4. Select the “Example“ GameObject5. In the ... Read more
Bloom effect is different from a standalone platform when a Scene uses H...
Reproduction steps:1. Open the attached “ReproProj” project for a standalone platform2. Open “Assets/Scenes/Scene1.unity” Scene3. In... Read more
All about bugs
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Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation