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1
votes
Fixed

[Win7] Crash on QueryInterfaces when opening any project with Windows 7

Graphics - General

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Jul 05, 2019

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Version/s: 2019.3.0a8

How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more

0
votes
Fixed

Lens Flare does not perform Occlusion with a certain Occlusion Offset va...

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Jun 07, 2022

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Version/s: 2021.3.18f1, 2022.2.6f1, 2023.1.0a11, 2023.2.0a1, 2023.3.0a1

How to reproduce:1. Open project "Lens Flare Test.zip"2. Open "SampleScene" Scene and enter Play Mode3. In the Hierarchy window sele... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

0
votes
By Design

Search View Modes Do Not Persist When Switching to Menus or Settings Res...

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Jun 06, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 2023.1.20f1, 2023.2.20f1, 6000.0.6f1, 7000.0.0a1

Steps to reproduce: Open any Project Navigate to Window > Search > New Window Search for anything that might fall into the Men... Read more

0
votes
Duplicate

NavMesh selected slider changes when Voxel Size warnings appear or disap...

Inspector Functionality

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Jun 21, 2017

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Version/s: 5.6.1p2

To reproduce:1. Open my attached project2. Go to Window > Navigation3. In Opened Navigation window, go to Bake tab and click Adva... Read more

1
votes
Fixed

[URP] No shadows on Terrain when Cascades is set to "No Cascades" in Ren...

Package: Scriptable Render Pipeline Universal

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Mar 10, 2020

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Version/s: 7.2.0

Reproduction steps:1. Create a new project2. In the Hierarchy window create a Terrain3. Create a Cube GameObject4. Position it on to... Read more

0
votes
Not Reproducible

Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...

Asset and Scene Management

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Jun 29, 2017

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Version/s: 5.6.1f1

The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduce:... Read more

1
votes
Fixed

The particle system prewarm flag is ignored when calling the Start funct...

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May 17, 2024

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Version/s: 2022.3.30f1, 6000.0.3f1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press the “... Read more

0
votes
By Design

Shaders are included into build even when they do not appear in Scenes

Shaders

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Mar 23, 2017

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Version/s: 5.6.0f1

Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more

2
votes
Fixed

Custom Asset Provider is being not used when it's selected in Addressabl...

Package: Addressables

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Sep 26, 2024

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Version/s: 2.2.2

Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select “Assets/AddressableAssetsData/Addressable... Read more

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