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External links do not open from Package Manager
How to reproduce: 1. Open the attached project "Unity - Triquetra.zip" 2. Open Package Manager (Window>Package Manager) 3. In the Pa... Read more
[ExecuteInEditMode] OnTransformChildrenChanged is called thrice when del...
Steps to reproduce: 1. Open attached project 2. Open scene "OnTransformChildrenChangedBug" 3. In hieararchy, select "Bug" GO and cr... Read more
[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity 2. Open "MainScene" scene 3. Build for iOS 4. D... Read more
[IMGUI] Separator between two color pickers doesn't appear when "Random ...
The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more
High CPU Load when editor is trying to trim Full GI Cache
How to reproduce: 1. Create and open a new project 2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB, 3. Close p... Read more
Line Renderer line normals are directed to the camera plane when Generat...
How to reproduce: 1. Open the attached 'URP-Bug.zip' project 2. Open 'SampleScene' Scene 3. Notice that 'Default Lit Material (2)' c... Read more
[Collaborate] New layer is not pushed when the project is not saved, res...
How to reproduce: 1. [PC1] Open a new project 2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy 3. [PC1] [... Read more
Redundant SplatAlpha Textures in TerrainData when removing a TerrainLaye...
Reproduction steps: 1. Open the attached "project-1361035.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, select t... Read more
[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time