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UI Builder "Padding" field can be set to a negative value
How to reproduce:1. Create a new Unity project2. Create a UI Document and open it3. Create any Visual Element4. In the UI Builder In... Read more
AI Navigation content overlaps when docked in dynamic panel
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable the AI Navigation Scene Overlay Side dock the ... Read more
TextMeshPro gradient tags render as literal text when using a font that ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, expa... Read more
Editor hangs longer with each switch of the Project Setting for Editor (...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > UI Toolkit In the "Project Preview Theme" section o... Read more
Unused separation line appears when selecting the "Runtime" dropdown in ...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > UI Toolkit In the "Project Preview Theme" section o... Read more
Unused separation line is displayed when the Built-in Default Runtime Th...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > UI Toolkit In the "Project Preview Theme" section o... Read more
UI Builder's "Blur" Filter causes rendering artifacts and significant pe...
How to reproduce:1. Open the attached project "uiToolkitBlur"2. Open the "New UXML Template" Asset3. In the UI Builder Hierarchy, se... Read more
Some Build Profile settings do not remain checked when launching a proje...
How to reproduce:1. Open the project “IN-118856_Test”2. File → Build Profiles → select the “bprof” build profile3. Observe that all ... Read more
Multiple same function filters can be added to the same Visual Element i...
How to reproduce:1. Create a new Unity project2. Create a UI Document and open it3. Add any Visual Element and select it4. In the UI... Read more
UI Builder has severe visual artifacts when changing the "Blur" Filter w...
How to reproduce:1. Open the attached project "uiToolkitFilters"2. Open the "New UXML Template" Asset3. In the UI Builder Hierarchy,... Read more
All about bugs
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Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog