Search Issue Tracker
Duplicate
Duplicate in 6000.5.X
Votes
0
Found in
6000.4.0a5
6000.5.0a2
Issue ID
UUM-128279
Regression
No
Unused separation line is displayed when the Built-in Default Runtime Theme is selected in the Project Preview Theme Project Settings
Steps to reproduce:
- Open any Project
- Navigate to Edit > Project Settings > UI Toolkit
- In the "Project Preview Theme" section open the dropdown menu for "Editor (for Editor Extension Authoring)" and select "Built-in Default Runtime Theme"
- Open the dropdown menu again
Actual results: When opening the Dropdown Menu and the "Built-in Default Runtime Theme" is selected a separation line is visible at the bottom of the Dropdown Menu options
Expected results: No separation line is used when there are no options to separate in a dropdown menu
Reproducible with versions: 6000.4.0a5, 6000.5.0a2
Not reproducible with versions: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1 (No Project Settings for Project Preview Theme)
Tested on (OS): Windows 11
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-128278 -
Resolution Note (6000.5.X):
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-128278
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #UUM-128278