Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.0.63f1
6000.2.14f1
6000.3.0b10
6000.4.0a5
6000.5.0a2
Issue ID
UUM-128242
Regression
No
UI Builder "Padding" field can be set to a negative value
How to reproduce:
1. Create a new Unity project
2. Create a UI Document and open it
3. Create any Visual Element
4. In the UI Builder Inspector, Go to Spacing -> Padding
5. Try setting the value to a negative number
Expected results: The Padding can't be set to a negative number because it has no effect
Actual results: The Padding can be set to a negative number
Reproducible with: 6000.0.63f1, 6000.2.14f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a2
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Build Profile settings do not remain checked when launching a project without the /Library folder through the command line
- TextMeshPro gradient tags render as literal text when using a font that contains only a part of the ASCII character set
- Small rectangles appearing in the corner of title text in Editor when System Font and Bitmap are selected in preferences
- The shortcut character is typed into the name field when a [Shift + <any alphanumeric key>] shortcut is used to create the asset from "Asset/Create"
- TextMeshPro ligatures broken when Font Style setting is changed from “Lowercase” to “Uppercase”
Resolution Note:
Like in the CSS spec, the backend accepts negative padding values but they go to zero.