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Using AudioSource.clip to change from Audio Random Container when Play O...
Steps to reproduce: Download and open the attached project "Audio Resource Swap Issue.zip". Open the SampleScene. Enter play mode. P... Read more
OnBeginDrag is not called when the OnEndDrag was called in the same frame
How to reproduce:1. Open the user-attached project “EndDragMissingIssue”2. Open the “test” scene3. Enter the Play Mode4. Drag the wh... Read more
ProBuilder window spams errors when opened and interacted in the Text Mode
How to reproduce:1. Open the user-attached project “ProbuilderError”2. In the Toolbar click Tools → ProBuilder Window3. Make sure th... Read more
[Quest][URP] Error "ArgumentOutOfRangeException: Index was out of range....
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest with... Read more
Graphics API settings are applied to all same platform Build Profiles wh...
Reproduction steps:1. Create and open a new project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build Profi... Read more
NullReferenceException is thrown and Subgraph is not created when conver...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test.shadergraph” Shader Graph editor3. Convert a "Max... Read more
ITestRunCallback.RunStarted and ICallbacks.RunStarted are not called whe...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Test Runner window (Window > General > Test Runner)3. Se... Read more
Scrollbar in the UI Builder becomes unresponsive when the "Editor Extens...
Reproduction steps:1. Open the attached “UIScrollbar.zip” project2 Open the UI Builder window (Window > UI Toolkit > UI Builde... Read more
Sprite Atlas preview is not shown in the Inspector window when it is packed
Reproduction steps:1. Open the “IN-75987.zip” project2. Click on the “Assets/Atlas/UI_Atlas_Icons_Stickerbook” Sprite Atlas in the P... Read more
Unity.TextMeshPro reference is missing when trying to add it in the Asse...
Reproduction steps:1. Open the attached “TextMeshProReferencing.zip” project2. Select the “NewAssembly.asmdef” in the Project Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation