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[URP][Tutorial] Universal 3D Sample tutorial issues
Steps to reproduce: Create a new project from the Universal 3D Sample template. Start following "Graphical Features" Tutorial steps.... Read more
Cloud Diagnostics GUI is broken when using a custom scaling value of 175...
Reproduction steps:1. Open a new or an existing project2. Go to Window > General > Services3. In the new window, go to Cloud D... Read more
Memory leak when using Native Plugin in Windows IL2CPP Build
How to reproduce:1. Open the attached project "MediaPipeUnityPlugin-all (bugreport_20240318).zip"2. Build And Run the project3. Open... Read more
Crash on ApplyMaterialPass when opening a specific scene
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Symlinks are broken when exporting iOS project with .xcframework + symlinks
How to reproduce:1. Create and open a new project2. Add the attached "FirebaseCoreWrapper.tgz" package using the package manager (ad... Read more
"Trying to read value of type Dimension while reading a value of type En...
How to reproduce:1. Open the attached project "ai-base-test-main.zip"2. Open Gameflex Tools>AI>Main Editor Expected results: N... Read more
The PlayableDirector Component properties are not being updated when the...
How to reproduce:1. Open the “PlayableDirectorBug.zip“ project2. Select the “Timeline” Prefab in the Project tab (“Assets/Samples/”)... Read more
Tessellation has poor performance in URP when rendered using Metal
How to reproduce:1. Open the attached “IN-72831“ project2. Open the “bug_primitiveid” scene and enter Play mode3. Press the “Stats” ... Read more
Editor UI is pink when a project has builtin_shaders-2021.3.11f1
Reproduction steps:1. Open the “ReproProject“ project2. Observe the Editor Expected result: The Editor UI is rendered with no shader... Read more
Warning "Item m_LightProbeSystem not found in window PC_RPAsset" logged ...
Steps to reproduce: Create a Universal 3D Project In the Hierarchy create an "Adaptive Probe Volume" or "Probe Volume" GameObject Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation