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[Linux] Various error messages appear when trying to Generate Lighting
How to reproduce:1. Extract and open the attached “IN-118378.zip“ project2. Open the “Assets/Scenes/TestWorld1.unity” scene3. Open W... Read more
Shader Graph window keeps panning with the middle mouse button released ...
How to reproduce:1. Create a new 3D (HDRP) project and open it2. In the Project window, right-click and select Create → Shader Graph... Read more
[Android][Vulkan] The UV Quad is displayed incorrectly with Vulkan on a ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the rotating ... Read more
VFX Graph Prewarm Time field displays different number of decimal places...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package in the Package Manager3. Create Visual Effect Graph... Read more
[Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is...
Steps to reproduce:1. Open the attached user's project "FoveationBugReport.zip"2. Connect Meta Link to a Quest 3/3S3. Open "Assets/S... Read more
Long Color Library name overflows outside input field bounds
Reproduction steps:1. Create a new project2. Select Global Volume GameObject3. Enable Color in Vignette section of the Inspector and... Read more
Shader Graph validation and Metal threadgroup memory warnings thrown whe...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Package Manager window3. Find and install High Def... Read more
Empty lists can be applied in Additional Compiler Argument list in Proje...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select Player Tab4. Scroll to find “Additional Compi... Read more
Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing ...
Steps to reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Enter Play Mode4. Select the “AtlasTestSprite” Sprit... Read more
Resetting Player Setting in Build Profiles window when applying Addition...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. In Build Profiles window press “Add Build Profiles”4. ... Read more
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