Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
0
Found in
6000.0.62f1
6000.2.12f1
6000.3.0b10
6000.4.0a4
6000.5.0a1
Issue ID
UUM-126488
Regression
No
Empty lists can be applied in Additional Compiler Argument list in Project Settings
Steps to reproduce:
1. Create new Unity project
2. Open Project Settings window
3. Select Player Tab
4. Scroll to find “Additional Compiler Arguments”
5. Below List press “+” to add to the list
6. Once empty list is added press “Apply”
7. Observe the list
Actual results: Additional Compiler Arguments allows applying empty fields in Project Settings Windows
Expected results: After recompile, empty list should be removed like in Scripting Define Symbols
Reproducible with versions: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1
Tested on (OS): Windows 11, macOS Silicon Tahoe 26.0 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment