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Missing rendererSilhouette property in ShadowCaster2D API which is sugge...
How to reproduce:1. Open the attached “rendererSilhouette.zip” project (ignore the compilation errors)2. Open the “test” script loca... Read more
ArgumentException is thrown when a "None" value is passed to a GameObjec...
Reproduction steps:1. Open the "IN-42644.zip" project2. Open “Assets/Scenes/SampleScene”3. Enter Play mode and observe the Console E... Read more
[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...
How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more
SystemInfo.SupportsRenderTextureFormat does not report correct with ARGB...
Steps to reproduce:1. Open the attached project2. Open the main scene3. Play the scene4. Observe there is no output in the Console W... Read more
Texture inspector UI loads twice
The UI loads again after modifying a script. 1.Add a script and a texture to a new project; or use the provided project2.Open the te... Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more
Multiple errors are thrown and file does not parse when saving after rem...
How to reproduce:1. Create a new project2. Create 2 UI Document files (Create -> UI Toolkit -> UI Document)3. Open one of the ... Read more
[Backport] [iOS] Caret is getting placed in the middle of a text when ty...
How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more
Cannot use custom materials when CommandBuffer blitting from CameraTarge...
How to reproduce:1. Open the user's attached project from "commandBufferCameraBlitTest.zip"2. See in Game View the cyan color becaus... Read more
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