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Playable Director throws ArgumentOutOfRangeException error when selectin...
How to reproduce:1. Open the user attached "UnloadPlayableAsset.zip" project2. Open the "SampleScene" Scene (Assets/Scenes)3. Select... Read more
Shader keyword is not disabled when calling ShaderKeywordSet.Disable
Reproduction steps:1. Open the attached project "disable keyword 1417644.zip"2. Open "SampleScene" from the Project window3. Build a... Read more
Referenced script (Unknown) warning is thrown on Play Mode in the HDRP S...
How to reproduce:1. Create a new HDRP Sample Scene Template project2. Enter the Play Mode3. Check the Console Expected results: The ... Read more
AssetDatabase.FindAssets doesn't work when reimporting all assets
Reproduction steps:1. Open the user's attached project "AssetDatabaseReproCase.zip"2. Click Assets > Reimport All Expected result... Read more
Exception is thrown in the Standalone Profiler's console when Oculus XR ...
Reproduction steps:1. Open the attached "1401889.zip" project2. Go to Window > Analysis > Profiler (Standalone Process)3. Obse... Read more
[OpenXR][HDRP][Oculus] The Editor crashes when leaving the Play Mode dur...
How to reproduce:1. Open the user's attached project2. Connect an Oculus device through Oculus Link3. Make sure DX12 is selected as ... Read more
[XR Interaction Toolkit] Custom reticle gets displayed on objects withou...
Repro steps:1. Open user attached project2. Build and Run on Quest3. Target the controller to the floor and notice the custom reticl... Read more
Unity crashes on mono_traverse_objects when exiting Play Mode
Reproduction steps:1. Open the user's project2. Open the "TutorialScene" scene and enter the Play Mode3. Select "niryo_one" in the H... Read more
Editor crashes after redoing root GameObject deletion
Steps:1. Have two GameObejcts in Hierarchy ("1" and "2")2. Make "2" child of "1"3. Delete "1" (the parent)4. Undo5. Redo==> Edito... Read more
GameObjects are not rendered by the Overlay Camera when calling Universa...
Reproduction steps:1. Open the attached 'My project'2. Open the 'SampleScene'3. Enable the 'DrawCamera' GameObject Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow